Devlog week 12
There was a significant advance in the planning of the video game, raising concrete ideas regarding the operation of the levels and ideas were given of specific ways in which the first level should be overcome. In a preliminary way, it is proposed to use the objects distributed on the map to be able to find a tool that allows breaking the walls and thus opening the way to the second space of the territory. For this, a collaborative start is proposed between the players that will later become competitive. In the development of the game, the files were organized to facilitate future development with the objects. In the executable, it is possible to see the first instruction to be given, consisting of looking for a key to be able to open an instruction book. In the future, it is planned to give an operation to the objects by pressing a new key for each of the players, applying the action to the object they are currently holding.
Files
Get Nameless
Nameless
A multiplayer versus game, where you have to escape from a dungeon while you fight your opponent.
Status | In development |
Author | Trivas2000 |
Genre | Platformer, Adventure |
Tags | 2D, Escape Game, Local multiplayer, Pixel Art, Versus |
More posts
- The final version version versionDec 13, 2022
- The final version versionDec 13, 2022
- The final versionDec 13, 2022
- Devlog S14Nov 27, 2022
- Devlog week 10Oct 24, 2022
- Devlog week 9Oct 17, 2022
- Devlog week 8Oct 10, 2022
- Devlog week 6Sep 25, 2022
- First game advancesSep 11, 2022
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